Beginning at the 17th level, when you make a successful melee weapon attack with a gunblade, you may expend four Munitions charges to cause a massive shockwave behind the target creature in a line. Final Fantasy XIV Patch 5.41 Notes. Beginning at the 9th level, you've honed your skills in breaking into and out of buildings. As an action they may attempt to stop the bleeding by attempting the Constitution saving throw again. The ideals of the Sultansworn change alongside the person who they are sworn to protect. They may move up to half their movement speed without provoking attacks of opportunity. Final Fantasy XIV Patch 5.41 Notes. Male Plainsfolk Names. Their thirst for adventure, flashy style and renowned flair may lead many to believe that a Red Mage becomes an adventurer for the admiration of their fellow man, but that is not the case. Intelligence is the spell modifier for the following abilities. Melee Weapon Attack: your spell attack modifier to hit, Reach 5ft., one target. This fear led to hate, which gave way to violence, leaving these proud people fewer in number across much of the world. As they travel they will learn new and innovative ways to work their passion into their journey across the land. When you cast a spell of the 1st-level or higher that restores the hit points of an ally, you may leave a regenerative effect on all affected allies. The creature may not move more than 5ft away from the carbuncle for 1d4 rounds. Fey Shield (Recharge 6). Some Dragoon's decide to break away from their dragon hunting roots and attempt to master the skies as Valkyries. Contractor's Life. All creatures in a 15ft. Through deep introspection, they've learned to use their manafont to increase their destructive power. Sometimes low born apprentices find themselves working beneath a master of astromancy and learn how to tap into the magic of the stars. Size. At first level you are able to access one of your monster links, your ability to access more monster links at once growing as you gain levels in Blue Mage. One ally may use your charisma ability modifiers for charisma ability checks for up to 5 minutes. of it. Beginning at 10th level, a creature who has one of your Carnevallian Inspiration die may spend it when they take damage. requires You to find new spells to do so, as normal. Each turn you concentrate on the second spell, you must use your action to spend once Dazzling Dance charge and spend 10ft. I jest, of course. Beginning at the 7th level, you are able to expend two uses of Dragoon's Trance to gain 60ft. You may do so three times, uses of this feature recovering after a long rest. for the duration of Holmgang. Spatial Insight. If the target of your spell is an undead or fiend creature, it become far more effective. Eos creates a shield of temporary hit points around a target creature within 60ft. You may make use of Bewildering Grace a number of times equal to your Charisma modifier. Beginning at the 11th level, when a creature resolves an melee weapon attack action against you, as a reaction you may make one weapon attack against that creature. Adora, Alma, Belva, Cella, Elysia, Gloria, Julia, Livia, Lucia, Minerva, Octavia, Rheya, Silvia, Vesta, Garlean Middle Titles. Hit: 8 (1d6 + 2 + PB) thunder damage. You make an unarmed strike against a number of creatures equal to the Ki points used. Cactuar (Aether) 2. They have taken on the role to soothe the wounds of those who protect the world and those who need protecting. Au Ra tend to dress very modestly, wearing simple robes and lengths of cloth draped over their bodies as cloaks, especially amongst the nomadic Xaela tribe. A desert tribe which, over the course of a year, travels between over a hundred secret buried caches of supplies restocked with each annual visit. Roll another die of the same value and add that number to the amount of hit points recovered. Tallying Period: 01/18/2021 10:00 p.m. to 11:00 p.m. (PST). A Roegadyn woman stands locked in combat with a hobgoblin. "They're powerful and boisterous, not unlike ourselves. Males range anywhere from 6 and a half to 7 feet tall with a lean build dwarfing the females who rarely grow taller than 5 feet. To cast one of your blue mage spells of 1st level or higher, you must expend a spell slot. For this reason, many blue mages keep back up copies of their research in a safe place. You use the associated ability whenever a spell refers to your spellcasting ability. Additionally, your spell deals bonus damage on hit equal to your proficiency bonus. At the first sign of danger, the crimson beauty flips over the head of the foe behind her, letting loose a wave of energy as a parting gift. The damage type of the weapon changes to cold, radiant or thunder. Hit: 1 bludgeoning damage. Beginning at the 2nd level, whenever you use a spell of 1st level or higher to restore hit points to a creature, you may expend an available draw to further empower the heal. At 13th level, you have learned to attune yourself to the world around you and listen to the spirits which surround you. Each tribe has its own cultural ideas. All damage you take is reduced by 1d6. You may do so once before requiring a long rest. Additionally your attacks against dragons deals 3d6 extra damage as you are able to pin point their most vulnerable areas. The Gunbreakers are innovative warriors who take the field with their trusty Gunblades in hand. First make Intelligence your highest ability score, following with Dexterity or Constitution. To cast one of these spells, you must expend a slot of the spell's level or higher. You gain proficiency in the Intimidate skill. General most Helions are devout servants to their Queen. Muscle Stimulator (Requires Machinist Level 17). Switching Step (6th Level Required). Beginning at the 7th level, you can nimbly dodge out of the way of certain area effects, such as a red dragon's fiery breath or an ice storm spell. She hears of the oppression of the people in the village by the local lord. You might find other spells during your Nonetheless a White Mage's role in the world is that of a protector, soothing the wounds of those who need it most, settling enraged elementals and driving the beings who bring destruction back from hence they came. At 1st level, you know 4 cantrips of your choice from the Red Mage spell list. Each time the damage of your breath weapon increases, the range also increases by 5ft. of you. All allies within 60ft. As a bonus action, you attempt to drag the creature closer to you. Viera names are often short in nature, normally only 4 characters long. Quick Summoning (14th Level Required). Your archetype choice grants you features at the 2nd, 6th, 10th and 14th level. At 3rd level, you select the tradition under which your warrior has trained. Moments later, the coyotes which had been snapping at the amaro’s tail were now snarling in the big man’s face. You can never have more mana points than shown on the table for your level. Second take the Soldier background. Your Strength score increases by 2. The creature cannot leave the 5ft. Your DM reveals if these tactics would be especially effective against the creature and you gain advantage on the appropriate Persuasion or Intimidation check if applicable. Howling Fist. Your size is medium. Also beginning at the 2nd level, your healing spells are more effective. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level. As a Dancer, when you cast a Dancer spell you do not have to fulfill the verbal component of the spell. If you hit, you may use your Flurry of Blows feature and both attacks have advantage. Some Dragoon's stick to their roots and fight as Dragon Slayers, while some attempt to harness the power of Dragons and combine it with their unique martial abilities becoming Dragon Hearts. At 10th level, when a creature makes a melee weapon attack against you, as a reaction you may spend a number of sen charges to increase your armor class by 1 for each charge spent. As an action you are create an aetherial link with a nearby ally. Final Fantasy XIV's Depiction Of The World Ending Is A Bit Too Real. You double the range of your bombs. spell has the ritual tag. The Dark Arts list is presented in alphabetical order. Their power is only rivaled by their thirst to increase that power. Volcanic Children. The Ten mudras draws power from the heavens, while the Chi mudra draws power from the earth. You may change the damage type of your unarmed strikes to Fire. I you need to get in touch with me about whatever you need to know about this document, you can message me via Reddit, Imgur or email me at Silentsorengames@gmail.com or here r/FFXIVxDnD. Perhaps you seek out rare monsters to better yourself as a warrior. Also thank you to r/FFXIVxDnD the community that sprung up around this book. You may do this once, use of this feature recovering after completing a long rest. At 3rd level, you select select your Gunbreaker style. As a reaction, you may add your proficiency bonus to the attack roll of an allied creature within 10ft. You can cast Destructive Wave once using a blue mage spell slot. Beginning at the 17th level, you've developed a specialized launcher for your bombs which mounts on your forearm. At 18th level, when you roll initiative, you recover 1d4 flair points. When you do so, choose a number of Dancer spells equal to your Charisma modifier + half your Dancer level, rounded down (minimum of one spell). Descriptions of your aetherial allies can be found alongside the provided stat blocks at the end of the class description. You may spend one flair point to deal an additional 2d8 force damage on each damage roll when you take the attack action with this weapon. But I do not begrudge you your victory. At 3rd level, you select a way of the blade. Burning Strike. Taylor, Faulkner, Browne, Parker, Forrest, River, Miller, Draper, Fletcher, Hill, Thatcher, Highlander surnames. Your eyes have developed a film to protect them from desert conditions. Sword Art DC = 8 + your proficiency modifier + your Wisdom modifier. Blessing of Nym (Scholar only). If our punishment is to end, I believe we must right the wrongs of antiquity and move forward as a nation united. Sea Wolves all derive their names by combining two words from their ancient Roegadyn Language. At the start of your next turn, you land on a creature within 30ft. On a success, the creature becomes immune to this effect for 1 minute. Also at 1st level, as an expert on monsters and beasts, you are able to discern certain traits about monsters you encounter. You gain proficiency in the Persuasion skill. You have advantage on Saving Throws against poison, and you have Resistance against poison damage. When You find a wizard spell Female Seeker Names. Fey Lance (Recharge 5 or 6). Beginning at the 14th level, you may use the following abilities when you use your Gunner Shot attack action as though you are attacking in melee range: Burst Strike, Blasting Zone and Sonic Breaker. Your research journal may take any style of tome you wish. In order for a mage to don the black, they must extensively research what they call the void. Beginning at the 7th level, when you are attacked by a melee weapon while wielding a gunblade, as a reaction you may expend one Munition to gain a +3 bonus to your AC against the attack roll. backwards away from the attacker and roll the Carnevallian Inspiration die, reducing the damage you take by the result. Damaging effects from your allies deal an extra 1d8 damage for until the end of your next turn. You can speak, read and write Common and two other languages of your choice. When you do so, choose a number of white mage spells equal to your Wisdom modifier + your white mage level (minimum of one spell). The additional damage from your proficiency bonus is doubled for this attack. Each race is able Sailor's Swimming. First make Dexterity your highest ability score, following with Intelligence. You are excluded from this effect. You can use a rod, cane, wand or other similar equipment as an arcane focus (found in chapter 5 of the player's handbook) for your White Mage spells. You can change your list of prepared spells when you finish a long rest. You may only do this once before, your ability to do so refreshing after a long rest. When you finish a long rest, you can summon a different aetherial ally. Ability Score Increase. Third, take the Dancing Lights, Sacred Flame, Guidance and Truestrike cantrips and the first level spells Cure Wounds and Divine Favor. You gain oath spells at the listed paladin levels. of movement to get back up. Though the caves could not satisfy all of their needs, leading the Duskwights to build a reputation of banditry for themselves. You select a target within range, and create a point of energy on their body. Additionally you gain resistance to necrotic damage. The children of the Tumet, upon seeing their tenth summer, are tied to a sacred tree while the remainder of the tribe packs up and moves to their next location. Salted Earth. Additionally, you gain proficiency with medium armour and martial weapons. When you complete a short rest, you are able to decide what load out the turret makes use of, changing its stat block between the two options. You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools. Unlike most of the Xaela, the Kha live on the fringes of the Xaela lands, actively seeking contact with non Auri peoples, introducing many aspects of those cultures into their own. Additionally, damaging effects of your bombs deal additional damage equal to your Intelligence modifier. Lalafells are a diminuitive people who see no difference in height due to gender. The Hrothgar found themselves largely at odds with the other races of the world initially. of the Titan-Egi. With grace and power, the woman unleashes one of the many monstrous souls she's absrobed, shrouding their foe in flames. Beginning at the 14th level, you have learned to drain the natural abilities of your prey. You can make a Machinist quickly by following these suggestions. The new summon appears in an unoccupied space within 5 feet of you, and you choose its stat block. As a surname, Midlanders will often take a descriptive name for their physical traits or profession. Beginning at 1st level, when wielding a versatile weapon with two hands, your weapon attacks score a critical hit on a roll of 19 or 20. Copying a Monster Link into the Book. The maximum number of Well of Darkness point you can spend in this way (including the base cost and the additional points you spend to increase the level) is determined by your Dark Knight level, as shown in the Spells and Well of Darkness Points table. Hrothgar tend to live about as long as most of their neighbouring races. You must use a bonus action on your turn to cast the spell, provided that you haven't already taken a bonus action this turn. and your jump distance becomes a minimum of 15ft. As an action all creatures within 10ft. Ability Score Increase. Some arcanists decide to research the use of their magic in the medical arts. When you attack a creature who is stunned or paralyzed with a melee weapon, you deal bonus damage equal to the the average damage of the weapon's damage die. Beginning at the 6th level, you are able to use your arcana cards to more effectively tell the future. Your healing spell creates a protective ward on the creature, granting them temporary hit points equal to the hit points recovered for 10 minutes. Beginning at the 11th level, you don't provoke opportunity attacks when you fly out of enemies reach. This device draws the latent magic energy within the Machinist out and uses it to power their devices. A creature that resists this effect becomes immune to this spell cast by you for 1 hour. The Garleans are a race of people who found themselves at a disadvantage in the world. You gain proficiency with a set of artisan's tools, gaming set or musical instrument of your choice. Helions often have a warm colour to their fur, reflective of the warm embrace from their queen. When creating a White Mage one must question how they came into the art of conjury and the profession of White Mage. Carefully, a man lines up his fire arm to take a shot at his approaching foes. Beginning at 3rd level, your magical dances are capable of healing wounds. You gain proficiency in the Deception skill. Together, these mudras allow the ninja to draw power from the world they live in. "Every Hyur is different in their own way. An eruption of energy from your body soothes allies and wounds enemies. You can make a Dragoon quickly by following these suggestions. Beginning at the 2nd level, when you cast a spell, you may spend one Manafont to reroll any damage die which resulted in a 1 or 2. You may expend one use of Berserk to intimidate a creature with advantage and doubling all of your bonuses to the intimidate skill. That creature must make a Charisma saving throw against your spell save DC. Chikamasa Rokuyari,Tanehiro,Yoshikore,Hidetake, Norishig. Female Xaela Names. Third take the Acolyte background. Allied creatures within 20ft. Ranged Magical Attack: your spell attack modifier to hit, Reach 30ft., one target. Beginning at 5th level, you may make two ranged melee weapon attacks when you use Enpi. You've taken up sword in hand, aiming to weave magic and might into a flawless, deadly dance. spellbook into another book-for example, if You want Their slender builds distract from how powerful their bodies really are. Xaela take the name of their tribe as their surname. Performing the Raiton ninjutsu allows you to cast the Lightning Bolt spell at half the maximum range. higher than how it would be normally calculated. Beginning at the 6th level, you've further developed your healing abilities. ", Lalafell. The largest population of Wildwood Elezen live in Ishgard, a massive religious city embroiled in a war against dragonkind, closed off from much of the world. It is rare that more than 3 suffixes are needed. The “best” race for black mage is actually lalafell dunesfolk iirc, not duskwight, because the extra piety from the dunesfolk starting stats, when combined with the scholar piety buff, gives you 1 extra fireball cast before having to go into umbral ice phase, which over the course of a decently long fight adds up to a noticeable amount of extra fireballs (i.e. Seekers can be found anywhere across the world, barring cold regions with a harsh winter climate. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Whatever the origin, you wield powerful skills with an artistic flair. They reach physical maturity around age 18 and live into their nineties. Alignment. The creature makes a Strength saving throw against your Gunbreaker Save DC, moving 10ft. You can't take a Hyur. magic missile, and sleep. You use your Intelligence whenever a spell refers to your spellcasting ability. Your base walking speed is 35ft. An ability score of your choice increases by 1. For the duration, the creature regains 1d6 hit points at the start of its turn. cone in front of you. Beginning at the 9th level, when you use the dash action, you may make a melee weapon attack as a bonus action. The Auri creation myth tells the tale of two beings, the dawn father and the dusk mother. A woman wearing tough leather armour mixed with long following lengths of blue fabric skillfully strikes out with the scimitar. Long legs, slender bodies, pointed ears and sharp features are all marks of an Elezen. roll, even if the new roll is a 1 or a 2. Their misfortune would eventually lead to a great boon in the form of ceruleum, a fuel which they were able to take advantage of start a golden era of technology for themselves. Lalafells reach physical maturity around the age of 18, and live until their mid eighties. of you, as part of their action you may empower it further. When you use the Help action you can expend one Dazzling Dance charge to add your Charisma modifier to their roll. You gain proficiency in the Insight skill. Smiling she releases her Planisphere and a flurry of arcana cards into the air. You gain proficiency in one skill of your choice and one set of artisan's tools of your choice. When you cast a healing spell and one of the die results in its highest possible result. Roll the expended hit die, the target gains temporary hit points equal to the die result + your Charisma modifier. Lalafellin Nimbleness. Beginning at the 6th level, you may commune with the elementals in the surrounding area. You are proficient in an additional set of artisan's tools of your choice. The Auri language does not include gender or numbered nouns or verbs, causing an Au Ra to mislabel things sometimes when speaking another language. Melee Magic Attack: your spell attack modifier to hit, Reach 5ft., one target. Ability Score Increase. Choose one of the following options. Wisdom is your spellcasting ability for your Astrologian spells. The Ifrit-Egi releases a burst of flames in a 10ft. radius of you Invisible for 1 minute. They toss a mechanical sphere into the group and in an instant they're enshrouded in flame. Over time they split into two groups, the Wildwood whom are light skinned and dextrous, skilled with a bow and live in either dense forests or their highly religious city-state homeland. throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail. As a Dark Knight, you gain the following class features. Keeper Surnames. ), reload (6 shots), Ammunition (range 40ft./120ft. of 1st level or higher, You can add it to your spellbook if it is Your specialization as a Mhachi lets you choose from an expanded list of spells when you learn a blackmage spell. Additionally, you may change the range from a 15ft. You have advantage on saving throws against being frightened. You gain advantage when making Stealth checks in caves or dim and dark lighting conditions. The following spells are added to the blackmage spell list for you. These monks pursue rigorous training and travel to open their chakras, gates within the body through which Ki flows. magic requires a level, you must be that level in this class to When you attack an enemy with a sneak attack, you may expend one use of each mudra to perform a trick attack. The Viera's bloodline has split into two distinct groups, the dark skinned Veena and the fair skinned Rava. Fury, Burne, Savage, Stronge. Beginning at the 11th level, you double the number of bombs you can create during a long rest and can carry. You gain proficiency in two of the following skills or tool set: Deception, Sleight of Hand, Stealth, or Theives' Tools. An Ishgardian Wildwood hungry for revenge against the dragons may set out to seek greater strength, while another may take up arms to defend their forest home from an encroaching threat against the Black Shroud. The Breaker style focuses on weakening foes with special Munitions, the Lionhart style which focuses on enhancing the damage dealt with the weapon's blows and the Revolver style which focuses on ranged combat. Most Sea Wolf communities can be found on the coast, as most make their living from the sea. You can speak, read and write Common and Roegadyn. You gain proficiency in one of the following skills: deception, intimidation, persuasion. Your Viera character has a variety of natural abilities. for a number of rounds equal to your Strength modifier. At the end of completing repairs, the turret recovers all of its missing hit points. of a level for which You have spell slots and if You can spare This is an incomplete list. A reckless warrior's inner beast is hungry, and they allow this overwhelming force to feed without a thought of reserve. My loved ones and I were cursed at, spat upon, beaten, and worse. The creature makes a Constitution saving throw against your Gunbreaker Save DC. Beginning at the 20th level, as a bonus action you can complete maintenance on an invention in an instant once before requiring a long rest. Make an unarmed strike against the target dealing 3d10 bludgeoning damage. You must travel at least 10ft. At 1st level, you have unlocked the secrets of storing magical energy in your body and utilizing it to assist your spell casting. A target you can see within range is invigorated by a burst of soothing magic. A noun is turned into a descriptive word by adding a I to the end of the noun. 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Between martial and magic combat effortlessly may take any action ffxiv the standing courses its choice, not unlike....